Funny little bug in Flash E4X

Posted on 30. May, 2008 by lukesh.

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This works (outputs ID’s): new Array(); var attributes:XMLList = _data.Attributes..AttributeDescriptor; for each(var attribute:XML in attributes) { trace(attribute.@ID); } This doesn’t (outputs nulls): var attributes:XMLList = _data.Attributes..AttributeDescriptor; for each(var attribute:XML in attributes) { trace(attribute.@ID); } Any questions? Update: Kudos to Larry (developmentastic.com) for beating his head against this brick wall on the Winestore project.

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Flash Export to Video Framerate Woes

Posted on 08. Apr, 2008 by lukesh.

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Ok, you’ve created a 30,000-frame animation that needs to be deployed to the web as an animation and to DVD as a movie. (Don’t judge me. Seriously.) Anyway, you’ve done this, and you’ve got all your scenes exported and whatever and the website looks great. On to the DVD production. Let’s see, just export an [...]

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Flex Builder 3 Beta 3, Subclipse, Eclipse Europa and more.

Posted on 21. Dec, 2007 by lukesh.

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After finally getting my Flex Builder 3 Beta 3 environment all set up, I realized that it was actually quite a few steps, and could probably be pretty aggravating to someone getting started. This should walk you through getting Eclipse Europa + Flex 3 Beta 3 + Subclipse installed properly, with the added bonus of [...]

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Fun with trees

Posted on 17. Dec, 2007 by lukesh.

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I’ve been experimenting with building fractally trees as a branch (no pun intended) of a visual effect I needed to achieve in a presentation I’m building. I really love the output of this simple 2D tree example. It could have been built in Flash 5 probably, but it’s really cool anyway. Then, realizing that anything [...]

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In Blue…

Posted on 06. Dec, 2007 by lukesh.

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Ok, I guess I don’t need to post *every* version, but this one’s really nice. Check it out.

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PV3D Visualizer Experiment 2

Posted on 06. Dec, 2007 by lukesh.

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I think I like this better than the last one, because it’s so much more graceful, and really corresponds with the music…although the last one was much more visually big. Check it out.

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Papervision3D v2 Sound Visualizer Experiment 1

Posted on 06. Dec, 2007 by lukesh.

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I absolutely love Bach on the violin, and I wanted to try to visualize it in PV3D. The logic is that it averages the amplification and frequency over 100 and 500 frames, respectively. This allows those modifiers to gracefully control the shapes. I am setting the size of the shape to respect the amplification at [...]

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Flexified, Simple Papervision3D Hello World

Posted on 05. Dec, 2007 by lukesh.

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This is a flexified, simplified version of John Grden’s earth demo. Create a new Flex project called “GreatWhiteExperiment1″, add the GreatWhite source path, and paste the code:   package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import org.papervision3d.cameras.FreeCamera3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.shadematerials.FlatShadeMaterial; import org.papervision3d.materials.shaders.FlatShader; import org.papervision3d.materials.special.ParticleMaterial; import org.papervision3d.objects.primitives.Sphere; import org.papervision3d.objects.special.ParticleField; import org.papervision3d.render.BasicRenderEngine; [...]

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Papervision3D 2.0 in NYC

Posted on 26. Nov, 2007 by lukesh.

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I will be attending the Papervision3D workshop in NY on December 1 and 2. I’m very excited to see some of the new additions to Papervision3D. I will update as I have time. http://www.richmediainstitute.com/training/papervision2/

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DesignMyRoom.com is alive and kicking!

Posted on 05. Sep, 2007 by lukesh.

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Last week we launched the earth-shatteringly cool DesignMyRoom.com. Well, maybe it’s not earth-shattering, but it’s really fun and useful. I will shamelessly take credit for the Design Board Flash development. I guess that makes me responsible for when it breaks, too. Damn. Jesse from Swatchbox has really driven and owned “the Idea”(tm), and I have [...]

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